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signed char F_API FSOUND_Record_StartSample(
FSOUND_SAMPLE *sptr,
signed char loop
);
sptr | The sample to record into. |
loop | TRUE or FALSE flag whether the recorder should keep recording once it has hit the end, and start from the start again, therefore creating a continuous recording session into that sample buffer. Looping the recording buffer is good for realtime processing of recorded information, as you can record and playback the sample at the same time. |