[API function]
Sets the current position of the sound in SAMPLES not bytes.
signed char F_API  FSOUND_SetCurrentPosition(
int  channel,
unsigned int  pos
);
Parameters
| channel | The channel to have its offset or position set. 
 | 
| offset | The offset in SAMPLES from the start of the sound for the position to be set to. 
 | 
Return Value
On success, TRUE is returned.
On failure, FALSE is returned.
Remarks
On XBOX, GameCube and Playstation 2 hardware voices using compressed data (ie XADPCM, VAG or GCADPCM), 
this value will not be sample accurate, but will be rounded to the nearest compression block size.  
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2
See Also
FSOUND_GetCurrentPosition
, 
FSOUND_SetFrequency
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Generated Fri Dec 20 16:31:09 2002
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