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| FSOUND_INIT_USEDEFAULTMIDISYNTH | 0x01 /* Causes MIDI playback to force software decoding. */ |
| FSOUND_INIT_GLOBALFOCUS | 0x02 /* For DirectSound output - sound is not muted when window is out of focus. */ |
| FSOUND_INIT_ENABLEOUTPUTFX | 0x04 /* For DirectSound output - Allows FSOUND_FX api to be used on global software mixer output! */ |
| FSOUND_INIT_ACCURATEVULEVELS | 0x08 /* This latency adjusts FSOUND_GetCurrentLevels, but incurs a small cpu and memory hit */ |
| FSOUND_INIT_PS2_DISABLECORE0REVERB | 0x10 /* PS2 only - Disable reverb on CORE 0 to regain SRAM */ |
| FSOUND_INIT_PS2_DISABLECORE1REVERB | 0x20 /* PS2 only - Disable reverb on CORE 1 to regain SRAM */ |
| FSOUND_INIT_PS2_SWAPDMACORES | 0x40 /* PS2 only - By default FMOD uses DMA CH0 for mixing, CH1 for uploads, this flag swaps them around */ |