FSOUND_INIT_USEDEFAULTMIDISYNTH |
0x01 /* Causes MIDI playback to force software decoding. */
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FSOUND_INIT_GLOBALFOCUS |
0x02 /* For DirectSound output - sound is not muted when window is out of focus. */
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FSOUND_INIT_ENABLEOUTPUTFX |
0x04 /* For DirectSound output - Allows FSOUND_FX api to be used on global software mixer output! */
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FSOUND_INIT_ACCURATEVULEVELS |
0x08 /* This latency adjusts FSOUND_GetCurrentLevels, but incurs a small cpu and memory hit */
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FSOUND_INIT_PS2_DISABLECORE0REVERB |
0x10 /* PS2 only - Disable reverb on CORE 0 to regain SRAM */
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FSOUND_INIT_PS2_DISABLECORE1REVERB |
0x20 /* PS2 only - Disable reverb on CORE 1 to regain SRAM */
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FSOUND_INIT_PS2_SWAPDMACORES |
0x40 /* PS2 only - By default FMOD uses DMA CH0 for mixing, CH1 for uploads, this flag swaps them around */
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