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[API function]

FSOUND_SetCurrentPosition

Sets the current position of the sound in SAMPLES not bytes.

signed char F_API FSOUND_SetCurrentPosition(
int channel,
unsigned int pos
);

Parameters

channel The channel to have its offset or position set.
offset The offset in SAMPLES from the start of the sound for the position to be set to.

Return Value

On success, TRUE is returned.
On failure, FALSE is returned.

Remarks

On XBOX, GameCube and Playstation 2 hardware voices using compressed data (ie XADPCM, VAG or GCADPCM),
this value will not be sample accurate, but will be rounded to the nearest compression block size.
___________________
Supported on the following platforms : Win32, WinCE, Linux, Macintosh, XBox, PlayStation 2

See Also

FSOUND_GetCurrentPosition , FSOUND_SetFrequency

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